Team Tournament

Just like previous years the Swedish masters will be followed up by a teamtournament allowing for lots of fun and a lighter schedule on the Saturday. Don't have a team? No problem, we have a great track record of scrambling team together during the event!

The rules below were used for the 2018 event, but can be made subject to changes for 2019.

In the Team Tournament three-man teams face off in three individual battles in a manner influenced by the World Teams Championships (WTC) format. Form a team of local players or join up with players from other countries and cities to form an all-star team! Except for the exceptions noted below, the Steamroller rules will be used.

If you’re looking for a team, or if your team is looking for a player, please don’t hesitate to contact the organizers for some match-making!

1. Forming a team: A team consists of three players of which one is nominated as captain. The captain is responsible for the matchup-process and contact person for the team. A team must have a name and must bring printed/readable versions of their lists. If you have a team you should tell us which team you are in when signing up, if you don't have a team or are missing players for your team, tell us and we will help you to create a team.

2. Selecting lists: Each player constructs two 75 points lists following the normal Steamroller restrictions.

The only team-level restriction is that all players must select different casters for their lists. Two team players can have the same character model (e.g. epic Eiryss) but not the same caster (e.g. epic Zerkova). Prime/epic versions of casters are regarded as being different casters for those purposes (e.g. in an all Khador-team, each player could play one incarnation of The Butcher as one of his/her lists).

3. Making match-ups (Pairings): When two teams are set up against each other they start by exchanging lists. The teams can then take a couple of minutes to privately go through the opponents lists.

The captains then secretly choose one of the lists in his/her team. This list is the “challenger”. Once both captains have chosen a challenger the challengers are presented to the opposing team.

The opposing team can the choose which of its remaining lists (i.e. the two lists that are not chosen as a challenger) that will face the challenger.

The remaining two players will face each other.

Example: Team hordes and Team Warmachine face each other. Team Hordes consist of a Legion player, a Skorne player and a Minions player. Team Warmachine consist of a Khador player, a Menoth player and a Cryx player.

Team Hordes choses Legion as their “challenger”. Team Warmachine chooses Khador as theirs.

As the challengers are presented Team Hordes can choose if they want to throw Minions or Skorne into Khador. Team Warmachine can choose if Menoth or Cryx is matched into Legion.

If Team Hordes matches Minions into Khador and Team Warmachine matches Cryx into Legion then last game will be between Menoth and Skorne.

4. Results: The team that wins the most games wins the match. Tie-breaker in event of a double loss in one game is the teams total control points that round (total amount of army points destroyed is second tie-breaker.)

The tournament goes on until there is only one undefeated team. 1st tiebreaker for placings is team SOS, 2nd tiebreaker is total amount of individual games won during the tournament, 3rd tiebreaker is total amount of control points scored by the team during the tournament.

When: Saturday

Max players: 16 teams (48 players)

Army size: 75 pts

Number of lists: 1-2 per player (no requirement to play both lists)

Timing: Deathclock (60 min), round time including pairings 2 h 15 minutes.

Hardcore painting requirement

Members of the winning team qualifies to the invitational tournament (Sunday).




Stadiongatan 21

217 62 Malmö



17-19 August 2018

Copyright @ All Rights Reserved